top of page
Search
lalitestporemmo

Ferret Scoundrels Activation Code [Xforce]





















































About This Game Ferretkind have traveled outside of their comfort zone to scratch out a living in the inhospitable, but profitable, high seas - filled with adventure and newly discovered trade goods. This expansion across the ocean grew faster than the law could ever hope to keep up. Dangerous and ill mannered pirates have scoured the seas unquestioned. Powerful trading guilds have long established and vigorously defended trade-routes. Only now, after countless years of lawlessness, “The Admiralty” are strengthening their grasp on this dangerous new world. After spending all of your life savings, you purchase a meager vessel and set sail to this new world. Which discoveries, alliances, and treasures await you is your choice, captain.Features:Naval Combat: Fight off thieving pirates, or sink a trade vessel for their cargo. In order to defeat a superior opponent you will need patience, cunning, and a little luck. Trading: Enjoy finding deals and profitable trade routes. Trading offers a slightly less bloody way to amass your treasure. Exploration: Sail into large storms and get blow to new seas with new islands, ships, and opportunities. Each Island you discover has potential opportunities for you to gain gold or glory. Factions: Work for the various factions that control the sea. As you rise through the ranks of each faction you will unlock new abilities as well as gain access to new customizations. Customization: Upgrade your vessel improving its capabilities, and appearance, or buy an entirely new vessel. Buy new uniforms for your captain and crew, even pirates had a good sense of style. 7aa9394dea Title: Ferret ScoundrelsGenre: Adventure, Indie, RPG, Early AccessDeveloper:Cryogenic EntertainmentPublisher:Cryogenic EntertainmentRelease Date: 9 May, 2019 Ferret Scoundrels Activation Code [Xforce] ferret scoundrels review. ferret scoundrels game. ferret scoundrels. ferret scoundrels steam. ferret scoundrels steam. ferret scoundrels review. ferret scoundrels game. ferret scoundrels steam. ferret scoundrels review. ferret scoundrels. ferret scoundrels. ferret scoundrels game I love the flow of the game. You can almost feel the wind in your hair while your sailing. At first the graphics threw me off. I'm not a big poly fan, but it grows on you. It's almost like poly was developed just for this game. It interacts with the total organic feel of the game. It totally immerses me as very few games have. It has a very Sid Meier's Pirate's feel too it as well. Exploring, trading, battle are all seamed together in a very fun way.The only annoying thing for me right now are the sails of the ships. They get in the way of your view when you zoom in all the way, or zoom out all the way. The focal point seems to be locked to where the main mast and lowest yard arm meet. This makes your view blocked by the sail for about a third of your top screen. If they made the sails transparent at a certain zoom level or gave you the option to adjust the opacity of the sails, that would make me happy.Over all this game is great for an early access game. I can't wait to see how it grows and changes as it makes it march to release.. I want to like this game! But there are a few things that make it unplayable for me.The BAD; The worst thing for me is that when you save and exit the game the map is erased. You have your stuff and damage as well but the islands on the map you were on are gone! This a deal breaker for me. When I have to stop playing and do something and come back to pick up where I left off.....You can't. That is stupid and not a feature. I don't care what the devs think.The GOOD: Graphics are simple but the sea looks good. Most machines should be able to play this. I rather like it. The game play is very simple and there is a lot of room to add later to spice things up. I do like the game but the inability to save the game SUX and should be told up front!. Not normally the type of game I would play, but I love ferrets and thought it was cute.I will update this review as I progress.1 hour - 3\/5 stars: I am enjoying it's simplicity, and relaxing effect of zipping around on the high seas while conducting business. There is VERY little UI and everything is pretty cut and dry. Currently sailing from island to island doing random tasks. Haven't encountered much of any action, just casual sailing. Add multiplayer eventually please, even if it's buggy and terrible, it will open up a world of silliness.. I want to like this game! But there are a few things that make it unplayable for me.The BAD; The worst thing for me is that when you save and exit the game the map is erased. You have your stuff and damage as well but the islands on the map you were on are gone! This a deal breaker for me. When I have to stop playing and do something and come back to pick up where I left off.....You can't. That is stupid and not a feature. I don't care what the devs think.The GOOD: Graphics are simple but the sea looks good. Most machines should be able to play this. I rather like it. The game play is very simple and there is a lot of room to add later to spice things up. I do like the game but the inability to save the game SUX and should be told up front!. I love the flow of the game. You can almost feel the wind in your hair while your sailing. At first the graphics threw me off. I'm not a big poly fan, but it grows on you. It's almost like poly was developed just for this game. It interacts with the total organic feel of the game. It totally immerses me as very few games have. It has a very Sid Meier's Pirate's feel too it as well. Exploring, trading, battle are all seamed together in a very fun way.The only annoying thing for me right now are the sails of the ships. They get in the way of your view when you zoom in all the way, or zoom out all the way. The focal point seems to be locked to where the main mast and lowest yard arm meet. This makes your view blocked by the sail for about a third of your top screen. If they made the sails transparent at a certain zoom level or gave you the option to adjust the opacity of the sails, that would make me happy.Over all this game is great for an early access game. I can't wait to see how it grows and changes as it makes it march to release.. I love the flow of the game. You can almost feel the wind in your hair while your sailing. At first the graphics threw me off. I'm not a big poly fan, but it grows on you. It's almost like poly was developed just for this game. It interacts with the total organic feel of the game. It totally immerses me as very few games have. It has a very Sid Meier's Pirate's feel too it as well. Exploring, trading, battle are all seamed together in a very fun way.The only annoying thing for me right now are the sails of the ships. They get in the way of your view when you zoom in all the way, or zoom out all the way. The focal point seems to be locked to where the main mast and lowest yard arm meet. This makes your view blocked by the sail for about a third of your top screen. If they made the sails transparent at a certain zoom level or gave you the option to adjust the opacity of the sails, that would make me happy.Over all this game is great for an early access game. I can't wait to see how it grows and changes as it makes it march to release.

0 views0 comments

Recent Posts

See All

Comments


bottom of page